Originally posted by Ashur_Arbaces:Cavalry that have the 'fast moving attribute' ingame don't have it in the list. Sudanese Tribesmen (different from the mercenary version less men in an army (48vs60) and less attack (11vs13), but more defense (10vs7)
There're a few unique rebel units that are worth mentioning because you don't see them anywhere else.
You should add wich mercenaries are available in custom and for wich nation and for wich price.Īdd that (Dismounted) Conquistadores are only available in the new world. Dismounted Broken Lances (Papal States, Venice)įrench pikeman don't have 15 attack but 9, and the charge isn't 5 but 3. Dismounted Heavy Lancers (Mongols, Timurids) Dismounted Archers (Mongols aren't available to the player but if you unlock them you can't make them and the AI won't make any new ones either) You forgot to add that certain units aren't available in the campaign. I would add the dismounted bodyguard since it's a generic unit but I wouldn't add the historical generals. You screwed up the formatting for Mongolian Ranged.ĭismounted Archers (mongols) use the picture of mongol foot archers (they're similiar but not the same).